3DtoAll IKMAX 三维角色模型快速绑定插件 2024

Finally a fun and easy way to rig your characters in seconds instead of minutes of tedious work! Instead of traditional scaling/rotating/moving joints to fit your model, just touch the mesh on the spe

详细介绍

Finally a fun and easy way to rig your characters in seconds instead of minutes of tedious work! Instead of traditional scaling/rotating/moving joints to fit your model, just touch the mesh on the specific parts.

角色骨骼绑定与 IK 系统设置的工具,通过自动化流程快速生成适配角色的骨骼结构与反向动力学控制器,简化角色绑定步骤,提升动画前期准备效率,适用于人体、动物等多种角色类型的动画制作。

  • 自动生成匹配角色体型的骨骼结构,适配人体动物等不同形态
  • 一键创建 IK 控制器,覆盖四肢脊柱等关键部位的反向动力学设置
  • 自动分配骨骼蒙皮权重,初步实现模型与骨骼的关联
  • 调节骨骼长度影响范围控制器灵敏度等参数
  • 支持自定义骨骼链,适配特殊角色结构或机械部件
  • 兼容 3DS MAX 动画系统,绑定后可直接进行关键帧动画制作
  • 批量处理多个角色模型,统一应用绑定参数
  • 实时预览绑定效果,调整时即时更新骨骼与模型的适配状态
  • 保留手动调整空间,支持后期细化骨骼权重与控制器设置

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